U4GM: Monopoly go Daredevils Road Rewards Guide

Bình luận · 3 Lượt xem

Monopoly GO Daredevils Road runs June 13-15, with 62 milestones, 20,010 dice, 3,780 tokens, sticker packs, and smart tips for farming Tax, Chance, and Utility tiles.

If you're saving dice for a short, punchy Monopoly GO grind, this Daredevils Road event is worth a proper look, especially if you're also planning around the Monopoly Go Partners Event and don't want to burn through rolls at the wrong time. The event runs from June 13, 2026 at 01:00 until June 15, 2026 at 00:59, giving players just under two full days to work through 62 milestones. The full track offers up to 20,010 dice rolls and 3,780 tokens, with cash, sticker packs, boosts, and flash events mixed in along the way.

Event Pace and Reward Planning

Don't chase every milestone blindly

You'll notice pretty quickly that Daredevils Road starts gently, then ramps up hard. Early milestones ask for tiny point totals like 5, 10, or 15, so they're easy pick-ups. Later on, though, the cost jumps into the thousands. That's where players often get caught. They roll too high, miss the useful tiles, and suddenly the reward doesn't feel so free. A smarter approach is to treat the event in stages. Grab the low-cost tokens and dice first, then decide whether the bigger milestones are still worth chasing based on your dice stack and tournament progress.

Key Milestone Highlights

The rewards that matter most

The table below doesn't list all 62 tiers, but it shows the big checkpoints most players will care about. These are the moments where the track pays back enough dice or tokens to keep the run moving.

MilestonePoints NeededMain Reward
10200165 Dice Rolls
15500410 Dice Rolls
251,3751,000 Dice Rolls
351,7751,200 Dice Rolls
432,6751,600 Dice Rolls
483,5501,850 Dice Rolls
565,3252,500 Dice Rolls
6210,3755,000 Dice Rolls

Best Tiles to Target

Small choices make a big difference

Daredevils Road scoring mainly comes from landing on Chance, Tax, and Utility spaces. Tax tiles are the best ones here, giving 3 base points before your multiplier. Chance and Utility tiles give 2 base points, which is still useful, but not quite as strong. The GO corner area is a handy zone because it places Tax, Chance, and nearby Railroads close together. Railroads won't directly score for this event, but they help with tournaments, and those side rewards can feed you extra dice, cash, or tokens when you need them most.

Quick Player Checklist

How to roll without wasting everything

  • Use low multipliers when you're far from scoring tiles.
  • Raise your multiplier only when Tax, Chance, or Utility spaces are within reach.
  • Keep an eye on tournament milestones, since Railroads can still pay off indirectly.
  • Stop for a bit if the next reward costs too many points for what it gives back.
  • Save enough dice for later milestones if you're aiming beyond level 40.

When to Push Harder

Read the board before spending big

The best time to push is when your board position lines up with Tax or Chance tiles and a tournament is active at the same time. That double value matters. If you're also trying to buy cheap Monopoly Go Partners Event progress through related limited-time content, don't treat Daredevils Road as a simple dice dump. Roll with a plan, take the easier rewards early, and only chase the final tiers if your dice count can survive a few bad turns.

Bình luận