Battlefield 6 Players Complain About Weak Grenade Launcher

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Battlefield 6 players are expressing frustration over the grenade launcher, calling it completely useless due to its low damage and poor effectiveness in combat.

Within the Battlefield 6 community, one particular gadget has managed to unite players in frustration—the underbarrel grenade launcher. Across Reddit threads, Discord chats, and YouTube breakdowns, it’s being called everything from “a waste of a slot” to “completely useless.” The sentiment isn’t just casual complaining; it’s changing how people build their loadouts and approach fights. Some have even turned to services like Battlefield 6 Boosting to skip the grind and unlock other tools that actually feel worth equipping.

What’s fueling the backlash is the weapon’s underwhelming performance in real matches. The blast radius feels tiny, almost comically so, and splash damage is so low that even a grenade landing at someone’s feet might barely scratch them. I’ve seen clips where the detonation is right under an enemy’s boots and they just keep running. Unless you land a direct hit—which defeats the whole point of an area-denial gadget—it’s almost dead weight. Other gadgets, whether it’s a reliable rocket launcher or C5, end up being far more practical.

For long-time Battlefield players, this is especially jarring. In Battlefield 3 and 4, the underbarrel launcher was a genuine tactical tool—you could clear out stubborn defenders, punch holes in light cover, or force enemies to scatter. It wasn’t just about kills; it opened up plays for your squad. Now, it feels like a shadow of that former self. The contrast is so stark that some veterans have joked it’s like DICE swapped in a paintball gun and didn’t tell anyone.

There’s a theory floating around that DICE intentionally nerfed it to avoid the “noob tube” problem that plagued other shooters, where grenade launchers became spammy, low-skill crutches. That’s understandable to a point, but the general feeling is they’ve gone way too far. In trying to make it fair, they’ve made it irrelevant. It’s not a matter of balance anymore—it’s a gadget that doesn’t even justify its own existence in the current sandbox.

This has ripple effects on the flow of matches. Without a dependable way to flush out dug-in defenders, certain choke points become a nightmare to push through. You end up relying on explosives that aren’t always available or suited to every class. In modes like Breakthrough, this can stall entire rounds, turning them into static, frustrating stalemates. It’s subtle, but you can feel how the absence of a viable launcher shifts the meta toward defense-heavy play.

Players are watching closely to see if DICE responds. The most common request isn’t for a return to overpowered chaos, but for a reasonable buff—maybe a modest increase to splash damage or radius—so it can serve its intended role again. Until then, many will keep ignoring it in favor of better options, while some will lean on services like u4gm Battlefield 6 Boosting to unlock other attachments and gadgets. There’s a sense of hope that the launcher will eventually earn its place back in the fight, but for now, it’s mostly collecting dust in the armory.

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