Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.

In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.
Leaking Energy at Maximum Capacity
This concept, known as 'leaking,' will slowly but surely put you at an insurmountable economic disadvantage.
Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
- Wasting energy loses games.
- Use a one-cost card to keep the flow going.
- Even playing a tank in the back is better than nothing.
Over-Defending Minor Threats
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
| Error | Why It's Bad |
|---|---|
| Dropping everything at the river | It is too easy to predict and counter |
| Clumping troops together | A single fireball or poison spell will destroy your entire army instantly |
Ignoring Your Opponent's Hand
You cannot win consistently if you just spam your win condition without considering if they have their counter ready.
High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.
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