Top Mistakes New Players Make in Tower Rush and How to Avoid Them

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Wasting energy loses games. Use a one-cost card to keep the flow going. Even playing a tank in the back is better than nothing Here's more on tower rush stop by our own website. .

Entering the highly competitive world of arena battlers for the first time can be an overwhelming experience.


In this guide, we will highlight the absolute most frequent mistakes and provide actionable advice to fix them.


Leaking Energy at Maximum Capacity


This concept, known as 'leaking,' will slowly but surely put you at an insurmountable economic disadvantage.


Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.


  • Wasting energy loses games.
  • Use a one-cost card to keep the flow going.
  • Even playing a tank in the back is better than nothing.

Over-Defending Minor Threats


If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.


Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.


ErrorWhy It's Bad
Dropping everything at the riverIt is too easy to predict and counter
Clumping troops togetherA single fireball or poison spell will destroy your entire army instantly

Ignoring Your Opponent's Hand


You cannot win consistently if you just spam your win condition without considering if they have their counter ready.


High-level play requires tracking the enemy's rotation and striking exactly when they are vulnerable.



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