The primary choice boils down to a fundamental dichotomy: do you need area-of-effect splash damage, or massive single-target elimination?
Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
Melting the Behemoths
Their primary function is to lock onto an enemy Giant, Golem, or P. If you beloved this article and you simply would like to collect more info about tower rush generously visit our own page. E.K.K.A and shred its health pool before it reaches your princess tower.
A single-target tower will waste its massive damage output slowly killing one skeleton at a time, allowing the main enemy tank to slip by completely unharmed.
- Always protect your single-target tower with a cheap spell.
- Placement is critical against tanks.
- Beware of enemy stun spells.
Area of Effect Buildings
A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.
The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
| Tower Type | Optimal Use Case | Biggest Weakness |
|---|---|---|
| High DPS Building | Melts high health units instantly if unprotected | Skeleton Army, Minion Horde, Goblin Gang |
| Swarm Sweeper | Massive ground swarms, bridge spam, bait decks | Lacks the raw damage to stop a massive push |
Making the Final Choice
Balance your defensive portfolio so you have an answer for absolutely every possible threat.
Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.