It is incredibly satisfying to see the damage numbers of your favorite troop increase, knowing it will hit the enemy tower slightly harder.
Entering a match with a King Tower that is one level lower than your opponent puts you at a massive, permanent mathematical disadvantage before a single card is even played.
Why the Numbers Matter
However, if your Princess tower is only level 10, it will deal slightly less damage per shot, requiring FOUR shots to kill that same level 11 Goblin.
This single extra shot changes everything. If you want to find more regarding tower rush visit the website. If a Goblin Barrel lands on your level 10 tower, those goblins will survive significantly longer, resulting in hundreds of extra points of chip damage over the course of the match.
- If you are underleveled, you MUST play perfectly.
- Upgrading low-level cards you don't even use is a great way to farm Account XP cheaply.
- The King Tower damage also increases.
Winning Before the Match Begins
Beyond the raw mathematics, entering a match with a higher King level provides a massive psychological advantage.
You know that your towers can absorb a few extra hits from a stray Miner or a predictive Fireball without crumbling.
| XP Generation Method | Is it worth it? |
|---|---|
| Upgrading Cards from Lv 1 to Lv 5 | Extremely High; costs almost no gold and provides a solid chunk of base XP |
| Donating Rare Cards to Clanmates | Maximum Efficiency; provides you with both Gold AND massive Account XP simultaneously |
The Invisible Shield
It should be an active goal; you should be constantly calculating the fastest, cheapest way to acquire the experience points needed for the next level.
When a match comes down to a 50-hitpoint tiebreaker in overtime, you will be thankful for that extra level.