At launch,Blade & Soul Neo will feature its signature four races: Jin,Gon,Lyn,and Yun,along with BnS NEO Classic Divine Gems seven starting classes,including Blade Master,Kung Fu Master,Assassin,Summoner,and more. Not every race can access every class—Summoners,for instance,are exclusive to the Lyn,while Force Masters are playable by Lyn,Yun,and Gon. This system follows classic MMO conventions but allows for a distinct identity for each race/class pairing.
PvE content includes open-world field bosses,dungeons,and instanced challenges,while PvP comes in both 1v1 and 3v3 formats. From the preview,PvP appears fluid and dynamic,balancing flashy particle effects with strategic skill deployment—ideal for fans of fast-paced,skill-based combat.
One significant change that stood out was the removal of the stamina bar for traversal. Players can now windwalk indefinitely from the beginning,allowing for smoother,more fluid movement across the map. For those who love exploration and high-mobility gameplay,this is a major win. In fact,it recalls the best parts of Swords of Legends Online's movement system,which remains a high bar in cheap BnS NEO Divine Gems MMO traversal design.